NOVEMBER 26, 2007
MY BAND CAN KICK YOUR BANDS ASS!
"Rock Band" takes on "Guitar Hero"
By Scott Hillis
SAN FRANCISCO (Reuters) - MTV's "Rock Band" video game took the stage on
Tuesday, a new entrant in the fast-growing genre of musical games that could
boost the fortunes of the flagging music industry.

More a rock band simulator than a game, the title takes on the hit "Guitar Hero"
series that has sold millions and become a cash cow for publisher Activision
Inc.

Many retailers opened their doors at midnight so gamers could plunk down
$170 for a "Rock Band" bundle that includes the game software and controllers
shaped like a guitar, drum set and microphone.

"Rock Band" is the headline act in Viacom unit MTV's plan to spend more than
$500 million on games over the next two years as it expands beyond its
traditional TV base.

"Rock Band" is the crowning achievement of Harmonix, a Boston-based game
studio started by MIT students seeking to make the experience of playing music
accessible to the masses.

A partnership with accessory maker Red Octane resulted in the hit formula of
"Guitar Hero", but the teams parted ways as Activision bought Red Octane
while MTV picked up Harmonix.

"For the first time ever we had the resources to really go for it," Harmonix head
Alex Rigopulos told Reuters. "For us it's a dream game. It's really sort of
everything we've ever dreamed of doing."

It's a dream many gamers apparently share. The "band in a box" won an
average rating of 95 on Metacritic.com, which compiles reviews from different
gaming sites and publications.

In "Rock Band," four people can play together on guitar, bass, drums and
vocals. Players hit buttons on the guitar or tap drums in sync with notes
on-screen. Players can also sing along, karaoke-style. If notes are hit
accurately, the song plays properly and the band earns points.
NOVEMBER 27, 2007
Behind the Lines Part Deux
More from Wizard’s Comic
Convention in Arlington

An Interview with Dan Crosier, an artist
who enjoys talking about his “wood”
* *BUSY GAMER EXCLUSIVE* *
By Grits
Walking down Artists’ Alley at the Arlington convention, it’s easy to get lost
amongst the talent that presents their various works. There are all the comics,
the sketches, and all of the various paintings to view and of course the artists
themselves to speak to so when you come across a booth where the work is
done primarily on wood, it’s hard to walk by without taking note. Daniel Crosier
takes some time off from “working his wood” for a quick, and very humorous,
exclusive Busy Gamer interview.

Grits:  I'm sitting here with Dan Crosier, an artist we’ve met at the Wizard World
Convention in Arlington, Texas, and he has some unusual pieces of work that
we're going to be talking about. The first thing we have to ask is Dan, are you a
Busy Gamer?

Dan:  Yes I am.

Grits:  Sweet!  We're looking at your pieces here, and they are done on wood.
As uncomfortable as most guys might be talking about another man's wood,
why do you work on wood?

Dan:  ‘Cause it's hard.

Grits:  *laughing*  Okay, that's a good answer, but seriously now...

Dan:  The reason I like drawing on wood, and not just wood but other alternative
materials, is probably because of my background in fine arts, using other
mediums like foam and steel. I've drawn on steel before, and wood panel is
just very natural to me and it provides some interesting textures too when I'm
illustrating. Being an actual fine art gallery artist, I would bring together all kinds
of different mixed mediums for whatever purposes, different compositions,
whatever I'm trying to get across. There's a message in the artwork sand so
translating that into illustration on different materials I think makes it even more
exciting whereas the comic book industry is mostly traditionally on paper and
it's usually very straightforward. Luckily, there's a few other artists out there, like
Cody Chamberland, who is using all types of different styles and alternative
materials, like collage. As far as what I'm doing, I really like working in a lot of
detail trying to get the little happy accidents out of the individual wood grain, and
most of what I am using right now is poplar, which is more commonly used in
furniture. Some of these older pieces, like Edgar here, are from pine, which has
a larger grain and is more spread out. It doesn't make for the best wood, but it's
pretty pliable. Poplar is nice and smooth, and you can get finer details out of it,
but the real reason is it's just damn hard.

Read and see more...
NOVEMBER 28, 2007
Comics Online Is Proving
To Be An Interesting
Experiment...
By St. Tim
Make no mistake boys and ghouls... Print media is in trouble. It costs money to
print, and with more people getting their news online than in newspapers, and
more people getting "plugged in" print is starting to peter out and not show the
profits it used to.

One industry that is being hit really hard these days is the comic book industry.
(You're about to see me show my age but bear with me.) When I got my first
comic, the cover price was 65 cents (Avengers #261 thank you, I still have it)
The cover price has risen and here at the end of the glorious year of our Lord,
2007, a comic book will run you anywhere from 3 to 4 bucks easy right off the
newstand. Yes friends, a lot has changed. It's not just the book... er... yes it is.
The paper is better, no longer do they use that cheap newsprint and pixelated
dots to make up pictures, they use a glossier paper and slick production. The
stories are longer and quite frankly the stories are BETTER too. If you don't
believe me, pick up a copy of the graphic novel "Identity Crisis" from DC comics
it came out a few years ago. Quite frankly one of the best comic stories I have
read and no way could it have been done 20 or so years ago.... no way.

Despite my rambling, I guess I'm trying to say that comics are an art. They
inspire and create. They entertain and stupify. Andddd they are in trouble. I
mean, not to many people do art for art's sake anymore, the companies... they
always need their green. And it looks like lately they haven't been getting it.

So what does one of the hugest comic book companies do when sales of print
goes down? Adampt with the times I suppose. Marvel comics has started to
add digital comics to their list of services on their website. Now they have had
web comics for quite some time, but it was always a limited amount. Now they
have decided to put up some 2700 comics as of November and add more
every week. They are now setting up a subscription service ( 9.99 a month or
like 4.99 a month for a year) sort of like Netflix online. The idea is you pay the
subscription, and you can read as many comics online as you can.

It sounds pretty good I guess. My problem is I like print media. I like to hold the
book in my hands to read it several times, to study the cover, I like them strewn
about my office so the missus gets mad at the mess I make. I don't know if I
would go online to read it like the rest of these savvy kids.

For the record, I did get the Incredible Hulk Ultimate DVD collection which
features about 40 years of comics on one DVD. It uses the same comic reader
as Marvel uses online. It's a pretty handy thing, and don't get me wrong, it is
nice to have EVERY Hulk comic available at my fingertips whenever I choose.
So I guess it's up in the air for me. The only issue I have is that the books on
the site are available to be read online, not downloaded, and if you're
scamming 10 bucks a month off of me for stuff I can't put in a bag and nerd over
later, I wonder what the lasting effect will be.

As of yet, their rival company DC has yet to do the same.
NOVEMBER 29, 2007
New BusyGamer Toy Showcase
Blood Elf Rogue VS
Draenei Paladin Diorama
by SideShow Collectibles
Now you can display your
WoW dorkness with pride!
Sideshow Collectibles and
Blizzard Entertainment are
proud to introduce the World of
Warcraft diorama series with
this epic first release. The
diorama is based on artwork
that was released as a teaser to
the game's expansion pack in
January 2007, The Burning
Crusade. It captures the
ferocious battle between a
Blood Elf Rogue and a Draenei
Paladin, celebrating the addition
of the two new races.
The diorama features an incredible amount of detail and realism, as the
artwork and in-game models have been translated to full three-dimensional
reality. The artists at Sideshow worked closely with the team at Blizzard to bring
this piece to life, sculpted in approximately 1:9 scale. Each piece is hand-cast
in high quality polystone, individually finished and hand-painted to exacting
standards. The World of Warcraft Diorama is complete with a hand-numbered
individual edition number on the bottom side of the base. Don't miss this
opportunity to begin your collection of limited edition World of Warcraft
Dioramas.
You can pre-order your diorama at www.sideshowtoy.com - it's currently running $299.00
and will ship 2nd quarter of 2008, but mmmmm them coconuts may be worth the wait!
NOVEMBER 30, 2007
Gritskrieg
I rant, you read
Or I rant and that’s really
all that matters
Dork Alert
To busygamer.com
Re: Blood Elf Rogue versus
Dranei Paladin Diorama
(see yesterdays news for more visuals!)
I’ve seen the female blood elf rogue armor and unless she’s unguilded,  or
perhaps choosing not to wear her tabard, and not wearing a shirt under her
armor, there isn’t anyway she’d be showing that much skin. This is obviously a
ploy to appeal to the younger male audience who plays WoW. I mean, you’ll
notice the Dranei is a male. Who in their right mind would want to see a female
blood elf fighting a female dranei with her hooves, goat legs, and tentacle
adorned head?  Well, aside from the Japanese customers… and me…  Ahem.

Finally, this dranei paladin is obviously Protection or Holy specced since he’s
wearing a shield. Obviously he would have started the bubble/hearth defense
maneuver the moment the rogue attacked. Unless his hearth stone is on
cooldown. In which case the rogue would be standing there stunned by his
Hammer of Justice and he’d be running from her which would have us back to
the original placement in my first argument, his back to the rogue only she’d be
standing there with the little whirly thing over her head.

And why a dranei paladin anyway?  Is this a deliberate insult to those of us who
have been playing Horde since launch?  A not so subtle reminder that the new
Alliance race were capable of being both the new Alliance class shaman and
the old Alliance only class Paladin while blood elves were not only incapable of
being shaman but were the first race incapable of being warriors?  Even the
pose seems to suggest that the blood elf rogue is throwing herself futilely
against the defenses of the dranei paladin as he prepares his counterstrike,
one which she would be ill prepared to avoid in her present attack form. Is this
some form of trophy for the Alliance player or a diorama?

The whole thing is an insult to WoW players, especially the
cleavage on the
rogue. That bit is uncalled for, over the top, and…

Sorry, I was looking at the pictures again. What was I saying?

Grits – End of Line
BUSYGAMER.COM PUNISHER 2 UPDATE!
New Punisher Movie has....
New Punisher?
Tom Jane (left) apparently will not be featured
in the Punisher War Journal Movie in 2008
By St.Tim
Punisher 2, or Punisher War Journal as it is now being billed to pay homage to
the character's comic title is shaping up fast with a September 2008 date.

I think the most interesting thing though... is that Actor Tom Jane will not be in it.
Jane played the Punisher Frank Castle in the last movie, which was probably
the better "Punishers" we have seen, of course the script closely followed a
story and introduced characters that were inspired by awesome writer Garth
Ennis, but still. I kind of liked Tom Jane as The Punisher.

"If it ain't broke don't fix it" oh well, time will tell I guess. It's not like I'm still not
going to go see it.
By Grits
This thing is completely inaccurate.
To begin, the female rogue is
attacking from in front. She’s
obviously wielding two daggers
which indicates either
assassination or subtlety spec
either of which isn’t going to attack
head on. Now if it were two huge
over sized swords, I’d assume she
were combat specced, in which
case I wouldn’t have a problem. In
fact, two over sized swords would
seem ideal for the “over sized
frontal assault” she seems to be
pressing, if you get my drift. Which
brings me to my next argument.
DECEMBER 3, 2007
by Bertille Ossey-Woisard
PARIS (AFP) - The French and US companies behind the hugely popular video
games "World of Warcraft" and "Call of Duty" announced Sunday that they are
merging in an 18.9 billion dollar deal.

French group Vivendi said it was linking up with US rival Activision to form the
new world leader.

The new entity, Activision Blizzard, will be "the world's largest pure-play online
and console game publisher," with combined revenues of 3.8 billion dollars in
2007, the two said in a joint statement.

Vivendi will put its Vivendi Games subsidiary, based in Irvine, California, and
1.8 billion dollars into the new enterprise. It will have an initial 52 percent stake
in the new concern which will gradually increase to 68 percent. The statement
valued the transaction at 18.9 billion dollars.

Vivendi group chairman said Activision Blizzard would be "a worldwide leader in
a high growth industry."

"This alliance is a major step for Vivendi and is another illustration of our drive
to extend our presence in the entertainment sector," he declared in the
statement.

Activision chairman Robert Kotick said "By combining leaders in mass market
entertainment and subscription-based online games, Activision Blizzard will be
the only publisher with leading market positions across all categories of the
rapidly growing interactive entertainment software industry."

He highlighted the increased access that his firm would get to the "rapidly
growing Asian markets" including China and South Korea.

Kotick will stay on Activision Blizzard's president and chief executive and the
new company's stock will be quoted in New York.

Vivendi Games, which has 4,000 employees, is already an international market
leader through its "World of Warcraft", an online multi-player subscription
game, developed by its Blizzard Entertainment subsidiary, which has an
estimated 9.3 million players.

It claims that Blizzard's "World of Warcraft", "Warcraft", "Starcraft" and Diablo"
series are four of the top five best selling personal computer titles of all time.

The statement said Vivendi Games has projected 2007 revenues of 1.1 billion
dollars "with operating margins of over 40 percent and approximately 520
million dollars of operating profit."

Activision, based in Santa Monica, California, was set up in 1979 and has
become established in North America and Europe with games such as "Call of
Duty", the Tony Hawk skateboard series, "Guitar Hero", "Spider-Man", "James
Bond", "Shrek", "X-Men" and "Transformers".

It now has 2,000 employees worldwide and posted net revenues of 1.5 billion
dollars for the fiscal year to the end of March.

"Activision has been very focused on margin expansion and this transaction will
meaningfully increase our overall operating margins as we expand our
franchises online and in new geographies," said Kotick.

The deal has been approved by the Vivendi and Activision boards but needs
approval from Activision shareholders. The statement said it should be
completed in the first half of 2008.

Vivendi will spend 1.7 billion dollars on new Activision stock.

After the merger closes, the new company will offer to buy back up to four billion
dollars in shares. Under the second tender offer, Vivendi will increase its stake
to 68 percent.
New video game
giant created by
Vivendi-Activision
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